As I see that some of you are playing on low points games (up to 750 pts) I wanted to share rules we used to do small tournaments (usually around 600). The idea of rules is not to allow using too powerful units in games, where they might not have any counterpart.
Those are not official rules. Don't use if you don't like.
Rules of Patrol
Those are not official rules. Don't use if you don't like.
Rules of Patrol
- Up to 750 pts
- Troops is 1-3
- HQ 0-1
- All other choices 0-1 (Fast Attack, Elites, Heavy Support)
- No fortifications
- No Flyers (including Flying Monstrous Creature)
- If no HQ - Warlord is the highest Ld model. If many has same Ld, than one with highest points value amongst them. If many - player choice.
- Max 2 Wounds models
- In case of any special rules/psychic powers/etc, witch transforms model not fitting Patrol rules, effect is rerolled if possible or simply ignored
- No special characters
- No better armor than 3+/4++
- Max armor value on vehicles is 33 (Front+Rear+Side)
- No Ordnance weapons
- Table size: 48/48”
- Game length: Random
- No matter the mission played, there are only 3 Objectives on table (normal deployment rules)
- Allies: max 300 pts, 1 Troop mandatory
- Allies: FOC: 1-2 Troops, 0-1 from 2 selected slots (HQ, FA, HS, El). Ex: 0-1 HQ, 0-1 Fast and 0 HS, El